I'm having a bit of trouble deciding which ability I want to breed onto a Golurk. I can see the benefits of each one, and have a moves picked out for each one. I'll probably end up breeding both in the end, but since I don't have the best Dittos to breed with, I'm focusing on just one to start with.
[upnp]Iron Fist[/upnp]- Ups punching, mainly STAB Shadow Punch. Easy to get since it's a standard ability. Since Earthquake is also a good STAB move, is it worth having both STAB moves for coverage?
[upnp]No Guard[/upnp]- No miss Dynamic Punch. EV trained right, it could serve as a good tank (?) able to take any moves that hit it due to NG. Sadly, I can't seem to get my hands on one so far.
What's been everyone's track record/experiences with each ability?