Here are my four teams
with some comments
If you chose Spring
[spoileraw6]Politoed @ Life Orb
Trait: Drizzle
EVs: 252 HP / 252 SpA / 4 SDef
Bold Nature (+Def, -Atk)
- Hydro pump
- Focus Blast
- Hypnosis
- Psychic
Lanturn @ No item
Trait: Volt Absorb
EVs: 40 HP / 252 Def / 216 SpD
Calm Nature (+Spd -Atk)
- Thunder
- Signal Beam
- Hydro Pump
- Stockpile
Tentacruel @ Damp Rock
Trait: Clear Body
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature (+Def -Atk)
- Rain Dance
- Giga Drain
- Scald
- Barrier
Omastar @ Damp Rock
Trait: Shell Armor
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe -Atk9
- Rain Dance
- Hydro Pump
- Ice Beam
- Earth power
Kabutops @ No Item
Trait: Battle Armor
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe -SpA)
- Stone Edge
- Aqua Jet
- X-Scissor
- Low Kick
Starmie @ No Item
Trait: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature (+Spe -Atk)
- Hydro Pump
- Thunder
- Psychic
- Ice Beam[/spoileraw6]
Rain team! This team was pretty strong, and I had a lot of fun, and some of my closest battles were with it. It is more well rounded than the other teams, and can cover it's weaknesses pretty well. Grass gave me some troubles, though. basically I just had to hit them as hard as I could. The MVP of this team was Definitely Lanturn, He was bulky, Immune to electricity, and pretty powerful to boot! I usually saved him for last, and ended up doing pretty okay with him.
If you chose Summer
[spoileraw6]Ninetails @ Life Orb
Trait: Drought
EVs: 252 SpA / 252 Spe / 4 HP
Timid Nature (+Spd, -Atk)
- Confuse Ray
- Solar Beam
- Foul Play
- Fire Blast
Arcanine @ No item
Trait: Intimidate
EVs: 72 HP / 252 Atk / 8 SpD / 176 Spe
Naughty Nature (+Atk -SpD)
- ExtremeSpeed
- Wild Charge
- Outrage
- Overheat
Shiftry @ Heat Rock
Trait: Chlorophyll
EVs: 252 SpA / 4 HP / 252 Spe
Timid Nature (+Spe -Atk)
- Focus Blast
- Solar Beam
- Sunny Day
- Dark Pulse
Ninjask @ Heat Rock
Trait: Speed Boost
EVs: 248 Atk / 224 Def / 36 Spe
Adamant Nature (+Atk -SpA)
- Sunny Day
- Protect
- Solarbeam
- X-scissor
Rapidash @ No Item
Trait: Flash Fire
EVs: 4 SpD / 252 Atk / 252 Spe
Lonely Nature (+Atk -Def)
- Drill Run
- SolarBeam
- Mega Horn
- Flare Blitz
Leafeon @ No Item
Trait: Leaf Guard
EVs: 252 SpA / 4 Def / 252 Spe
Jolly Nature (+Spe -SpA)
- Attract
- Iron Tail
- Leaf Blade
- X-Scissor[/spoileraw6]
This team was fun, but a little unstable, if Rapidash got taken out, which usually happened pretty early, I was pretty weak to the boosted fire attacks. Leafeon's attract was a great surprise here and there, and he defeated a Haxorus all by himself XD which threw both me and my opponent for a loop...
I think Arcanine was the most fun, though. Powerful, fast, and that ExtremeSpeed! oh man. He was definitely the powerhouse of this team, he could deal with pretty much whatever got thrown at him until something hit him harder.
If you chose Autumn
[spoileraw6]Hippowdon @ Life Orb
Trait: Sand Stream
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature (+Atk, -SpA)
- Crunch
- Stone Edge
- Superpower
- Stealth Rock
Armaldo @ No item
Trait: Battle armor
EVs: 252 Atk / 252 Spe / 4 HP
Adamant Nature (+Atk -SpA)
- Aqua Tail
- X-Scissor
- Rockslide
- Rock Polish
Gastrodon @ Smooth Rock
Trait: Storm Drain
EVs: 252 HP / 4 SpA / 252 Spe
Calm Nature (+SpD -Atk)
- Sandstorm
- Ice Beam
- Muddy Water
- Earth Power
Cradily @ Smooth Rock
Trait: Suction Cups
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature (+Def -Atk)
- Sandstorm
- Giga Drain
- Confuse Ray
- Stockpile
Scizor @ No Item
Trait:Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature (+Spe -SpA)
- Bullet Punch
- Double Hit
- Bug Bite
- Aerial Ace
Rhyperior @ No Item
Trait: Solid Rock
EVs: 208 HP / 252 Atk / 48 SpD
Adamant Nature (+Atk -SpA)
- Fire Punch
- Ice Punch
- Earthquake
- Stone Edge[/spoileraw6]
This team was probably my personal favorite, as I like sandstorm teams. I've used pokemon similar to most of these before, so I knew what to do. A lot of heavy hitters on this team, technician Scizor was great, and used some moves that were unexpected. Rhyperior, oh god, Rhyperior hit like a Cannon, and was pretty durn bulky to boot! Cradily was able to set up with some powerful voodoos, even with one attacking move. I never really got to use Armaldo much, which made me a little sad, but Gastrodon....My heavens. I never expected how awesome Gastrodon would be! Storm Drain saved me from all sorts of water moves (which were VERY common <.<)
If you chose Winter
[spoileraw6]Abomasnow @ Life Orb
Trait: Snow Warning
EVs: 252 Atk / 144 SpA / 112 SDef
Brave Nature (+Atk, -Spe)
- Wood Hammer
- Earthquake
- Blizzard
- GrassWhistle
Cloyster @ No item
Trait: Skill Link
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature (+Spe -SpD)
- Icicle Spear
- Hydro Pump
- Ice Shard
- Shell Smash
Vanilluxe @ icy Rock
Trait: Ice Body
EVs: 252 SpA / 4 HP / 252 Spe
Timid Nature (+Spe -Atk)
- Blizzard
- Signal Beam
- Flash Cannon
- Hail
Frosslass @ Icy Rock
Trait: Snow Cloak
EVs: 252 SpA / 4 HP / 252 Spe
Timid Nature (+Spe -Atk)
- Psychic
- Shadow Ball
- Blizzard
- Hail
Glaceon @ No Item
Trait: Snow Cloak
EVs: 4 HP / 252 Atk / 252 Spe
Modest Nature (+SpA -Atk)
- Attract
- Shadow Ball
- Blizzard
- Signal Beam
Mamoswine @ No Item
Trait: Snow Cloak
EVs: 252 Atk / 4 HP / 252 Spe
Adamant Nature (+Atk -SpA)
- Earthquake
- Blizzard
- Stone Edge
- Ice Shard[/spoileraw6]
Ah yes. My winter team. Swept by any fast pokemon with a fire move. I had a couple people go through the majority of this team with a Chandelure or a volcarona. I liked it, but MAN did it get wrecked. I did not do well with this team, but at least I had fun!