by Jeffolas » Sat Apr 14, 2012 6:27 pm
My loyal and faithful friends on the arduous road through the League all the way through the Gym Leaders and Elite Four, all of them long-time favorites of mine (even if they weren't all viable options). I listed all of the Pokemon I used in the challenge, as I raised a pool of Pokemon to draw from in case I felt like I needed to switch Pokemon out for different Gym Leaders. Each of them are named after a character of some fame from The Lord of the Rings or they had an Elvish name. I'll add a note beforehand on items: while I used a pool of Pokemon and the list below details they used similar held items, I always checked to make sure my current team never violated the Item Clause; it just meant I had several Pokemon for the role if I felt the other wasn't the best choice or that I would swap items around before matches to avoid a violation.
So without further ado--and nerd-speak--the team of Jeffolas.
[spoilerxq6][imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/472.gif[/imgxq6]
[bxq6]Vilya (Gliscor)[/bxq6]
[bxq6]Item:[/bxq6]Shell Bell
[bxq6]Ability:[/bxq6]Sand Veil
[bxq6]Nature:[/bxq6]Jolly
[bxq6]EV:[/bxq6]HP/Speed
~ Stealth Rock
~ Earthquake
~ Roost
~ U-Turn
Vilya (Air) was my Stealth Rock lead, and as such started in almost every single match for me. She was able to setup rocks and had enough offense courtesy of her good base Attack stat to make Earthquake and U-Turn somewhat effective. U-Turn was there for hit-and-run tactics while Roost was there counter any foreseeable Rock attacks and to also sustain Vilya for drawn-out skirmishes. All-in-all, Vilya was always there when I needed her.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/212.gif[/imgxq6]
[bxq6]Fingolfin (Scizor)[/bxq6]
[bxq6]Item:[/bxq6]Choice band
[bxq6]Ability:[/bxq6]Technician
[bxq6]Nature:[/bxq6]Adamant
[bxq6]EV:[/bxq6]HP/Atk
~ U-Turn
~ Bullet Punch
~ Brick Break
~ Pursuit
Named after an Elven King who valiantly fought one of the greatest evils of Middle-Earth, Fingolfin was raised to dish out a metric ton of damage and survive long enough to live up to his namesake. I ran a Choice Band on him to maximize his output and gave him a diverse enough movepool to switch in on attacks and punish accordingly. His ability to come in on a lot of types of attacks and the diverse movepool led to him being a staple on most of my teams unless I was genuinely worried about seeing fire types. All said, he certainly lived up to his kingly namesake in the end.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/381.gif[/imgxq6]
[bxq6]Thorondor (Latios)[/bxq6]
[bxq6]Item:[/bxq6]Life Orb
[bxq6]Ability:[/bxq6]Levitate
[bxq6]Nature:[/bxq6]Timid
[bxq6]EV:[/bxq6]Speed/SpAtk
~ Draco Meteor
~ Surf
~ Psyshock
~ Hidden Power Fire
Thorondor was named after the greatest of the Eagles, and was the one that recovered Fingolfin's body after he died in battle. It was ironic, because Latios was normally the one I swapped to if I felt Scizor was ever in danger; so he unintentionally did his namesake one better by saving Scizor. I decided to run a Life Orb set on Latios because he was Timid-natured , so I had to make up for the damage loss somehow. He was extremely effective in the League challenge, often being a heavy special attacker in case my standard special sweepers didn't do the trick and was also fast enough to outrun a lot of threats and get the first punch in, often needing only one to get the job done.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/214.gif[/imgxq6]
[bxq6]Hathol (Heracross)[/bxq6]
[bxq6]Item:[/bxq6]Choice Scarf/Expert Belt
[bxq6]Ability:[/bxq6]Guts
[bxq6]Nature:[/bxq6]Adamant
[bxq6]EV:[/bxq6]Atk/Speed
~ Megahorn
~ Close Combat
~ Stone Edge
~ Night Slash
Hathol (Blade/Ax in Elvish) was one of my Revenge Killers, normally I ran him if I didn't run my Haxorous. If I felt like I could put him and Haxorous on the same squad I put an Expert Belt on him due to his diverse movepool. In the end, Heracross cinched several KOs, and stopped several sweepers from overstaying their welcome when they got set.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/134.gif[/imgxq6]
[bxq6]Nenda (Vaporeon)[/bxq6]
[bxq6]Item:[/bxq6]Leftovers
[bxq6]Ability:[/bxq6]Water Absorb
[bxq6]Nature:[/bxq6]Bold
[bxq6]EV:[/bxq6]HP/SpAtk
~ Scald
~ Wish
~ Protect
~ Ice Beam
Nenda (Water) was my Physical Wall that also had enough bite to be dangerous, she also did a phenomenal job of settling into a support role if I needed to heal someone on the fly. Scald and Ice Beam were there for annoyance (with Scald chalking up a few burns) and Wish/Protect were there to stall/support depending on the situation.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/135.gif[/imgxq6]
[bxq6]Alagos (Jolteon)[/bxq6]
[bxq6]Item:[/bxq6]Wise Glasses/Choice Specs
[bxq6]Ability:[/bxq6]Volt Absorb
[bxq6]Nature:[/bxq6]Timid
[bxq6]EV:[/bxq6]SpAtk/Speed
~ Thunderbolt
~ Volt Switch
~ Shadow Ball
~ Hidden Power Ice
Alagos (Storm) served as one of my No Setup Special Cannons, generally able to step in and give a nasty shock courtesy of T-Bolt and Shadow Ball. Volt Switch was there if I wanted to use him to bait and I kept HP Ice for the shock value on Ground Types, though it wasn't at full power, so it was just there as a semi-threatening threat.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/196.gif[/imgxq6]
[bxq6]Idhren (Espeon)[/bxq6]
[bxq6]Item:[/bxq6]Expert Belt
[bxq6]Ability:[/bxq6]Magic Bounce
[bxq6]Nature:[/bxq6]Modest
[bxq6]EV:[/bxq6]SpAtk/Speed
~ Calm Mind
~ Psychic
~ Shadow Ball
~ Hidden Power Fighting
Idhren (Mind) was my full-fledged Special Sweeper, but also served as a Stealth Rock/Status Affliction deflector if I felt it was coming (a role she filled a couple of times). She was able to get set up a few times with Calm Mind and punished accordingly. She boasted a diverse movepool to help her stay in when she got set up, though Dark Types were still a problem for her, as HP Fighting didn't have a lot of oomph behind it.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/197.gif[/imgxq6]
[bxq6]Nuruhuine (Umbreon)[/bxq6]
[bxq6]Item:[/bxq6]Brightpowder/Leftovers
[bxq6]Ability:[/bxq6]Synchronize
[bxq6]Nature:[/bxq6]Careful
[bxq6]EV:[/bxq6]HP/SpDef
~ Wish
~ Payback
~ Toxic
~ Protect
Nuruhuine (Death's Shadow) was my Special Defensive wall, and he was raised to be more like a stall wall than my Vaporeon was. Wish and Protect was there for Stalling and Support, Toxic was there to apply some pressure to his victims while Payback was there to make sure Taunt didn't ruin him and to capitalize on his subpar speed. The item choice also reflects the stalling mindset, with Brightpowder to potentially mitigate damage entirely or leftovers to heal over time.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/461.gif[/imgxq6]
[bxq6]Linta (Weavile)[/bxq6] -
[bxq6]Item:[/bxq6]King's Rock
[bxq6]Ability:[/bxq6]Pressure
[bxq6]Nature:[/bxq6]Jolly
[bxq6]EV:[/bxq6]Atk/Speed/HP (42)
~ Ice Shard
~ Ice Punch
~ Night Slash
~ Pursuit
Linta (Swift) was raised to be a fast striker, quick, sure and lethal, but I gave her some HP EVs (at the cost of some of her attack) just so she wasn't a complete glass cannon. I also sacrificed not taking X-Scissor and Low Sweep for type coverage to add in a Priority Ice Move (Ice Shard) and a move that traps wayward Psychic types (Pursuit). In the end it worked out fairly well, and Linta was one of my go-to's in special situations against Dragons and Fliers.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/121.gif[/imgxq6]
[bxq6]Lanthir (Starmie)[/bxq6] -
[bxq6]Item:[/bxq6]Choice Specs
[bxq6]Ability:[/bxq6]Natural Cure
[bxq6]Nature:[/bxq6]Timid
[bxq6]EV:[/bxq6]Speed/SpAtk
~ Surf
~ Ice Beam
~ Psyshock
~ Thunderbolt
Lanthir (Waterfall) was my second hit-the-ground-running special sweepers, requiring no setup to be both as fast and dangerous as a waterfall. I ran a Spec set most times on Starmie when I didn't think Jolteon or Espeon would either be effective or have time to set-up, I remember using Wise Glasses and Expert Belt on occasion if I wanted a hyper offensive team and putting Specs Starmie would have violated the Clause. It had a diverse movepool to account for a lot of type coverage, while the Timid Nature let me run Choice Specs while still outrunning most other Pokemon.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/448.gif[/imgxq6]
[bxq6]Thalion (Lucario)[/bxq6] -
[bxq6]Item:[/bxq6]Life Orb
[bxq6]Ability:[/bxq6]Inner Focus
[bxq6]Nature:[/bxq6]Jolly
[bxq6]EV:[/bxq6]Speed/Atk
~ Swords Dance
~ Close Combat
~ Extremespeed
~ Bullet Punch
Thalion (Hero) was my Physical Sweeper as well as a semi-suitable Revenge Killer with the Life Orb and Extremespeed and Bullet Punch. Unfortunately, Thalion's first foray ended with a Focus Blast to the face from Leaf's Zoroark, but when he was able to get set-up--which wasn't too often sadly--Thalion indeed fought like a Hero.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/470.gif[/imgxq6]
[bxq6]Brethil (Leafeon)[/bxq6] -
[bxq6]Item:[/bxq6]Scope Lens
[bxq6]Ability:[/bxq6]Leaf Guard
[bxq6]Nature:[/bxq6]Adamant
[bxq6]EV:[/bxq6]Speed/Atk
~ Leaf Blade
~ Aerial Ace
~ X-Scissor
~ Roar
Brethil (Tree) was meant to be a Physical Attacker with the ability to force switches into Stealth Rock with Roar and to sometimes get a lucky crit off with Leaf Blade, AA or X-Scisssor. I raised him with a diverse movepool to get an unsuspecting strike in here and there. Brethil's base stats made it deceptively tanky allowing him at least one strike off with neutral damage.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/094.gif[/imgxq6]
[bxq6]Faer (Gengar)[/bxq6] -
[bxq6]Item:[/bxq6]Spooky Plate
[bxq6]Ability:[/bxq6]Levitate
[bxq6]Nature:[/bxq6]Timid
[bxq6]EV:[/bxq6]Speed/SpAtk
~ Shadow Ball
~ Thunderbolt
~ Destiny Bond
~ Sludge Bomb
Faer (Spirit) was meant to block Spinners, but also as a surprise KO with Destiny Bond. In true Gengar fashion, he is quick and devious, taking Shadow Ball and Sludge Bomb for STAB and type coverage while keeping T-Bolt for Waters/Fliers and Destiny Bond to counter sweepers or maximize Gengar's role in case he's going to get knocked out anyways. He was very effective against Hephaestus and was a faithful ally in a few battles.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/227.gif[/imgxq6]
[bxq6]Meneldor (Skarmory)[/bxq6] -
[bxq6]Item:[/bxq6]Shed Shell
[bxq6]Ability:[/bxq6]Sturdy
[bxq6]Nature:[/bxq6]Impish
[bxq6]EV:[/bxq6]HP/Def
~ Toxic
~ Spikes
~ Whirlwind
~ Brave Bird
Meneldor's namesake is one of the younger Eagles in The Lord of the Rings, which was appropriate as I seldom used him with Gliscor setting up Rocks, but he was still a force to be reckoned with as he could take several hits while forcing switches into Rocks and Spikes. I raised him to be bulky and take a couple of hits, but also to deal damage if needed thanks to Brave Bird; as such I could use him Offensively in case I didn't want to use him to force switches. Shed Shell was there in case he was jumped by a Chandelure, Magnezone, etc. and I didn't want it to be a death-sentence.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/471.gif[/imgxq6]
[bxq6]Ringa (Glaceon)[/bxq6] -
[bxq6]Item:[/bxq6]Focus Sash
[bxq6]Ability:[/bxq6]Snow Cloak
[bxq6]Nature:[/bxq6]Modest
[bxq6]EV:[/bxq6]SpAtt/HP
~ Ice Beam
~ Shadow Ball
~ Mirror Coat
~ Hidden Power Ground
Ringa (Cold) was designed to be a nasty surprise and a deceptive Revenge Killer on Special Sweepers so long as Rocks, Spikes or Sandstorm wasn't in play. Her high special attack made her entire movepool potentially lethal, but not nearly as dangerous as Mirror Coat would be if the stars aligned in her favor. In the event Mirror Coat/Revenge Killing wasn't likely I still gave Ringa a diverse enough movepool for people to think twice about what her opponents would send in on her.
[imgxq6]http://www.pokemonelite2000.com/wp-content/uploads/2011/03/612.gif[/imgxq6]
[bxq6]Bregolas (Haxorous)[/bxq6] -
[bxq6]Item:[/bxq6]Choice Scarf
[bxq6]Ability:[/bxq6]Mold Breaker
[bxq6]Nature:[/bxq6]Adamant
[bxq6]EV:[/bxq6]Atk/Speed
~ Outrage
~ Earthquake
~ Brick Break
~ Dragon Claw
Bregolas (Fierceness) was my second Revenge Killer, but could be re-purposed to be a hit-the-ground-running Physical Sweeper if both him and Heracross were on the same team. Mold Breaker also made him an amazing Revenge Killer because it negated abilities like Sturdy. I also gave him a diverse movepool for type coverage and gave him Dragon Claw in the event Bregolas was my last Mon and I didn't want him to waste a turn hurting himself due to the confusion induced by Outrage. Bregolas performed admirably in the League, racking up a few KOs here and there.[/spoilerxq6]
Last edited by
Jeffolas on Sat Sep 15, 2012 11:05 pm, edited 3 times in total.
~PPL HoF Entrant~
('12) ('16)
~PPL East Gym Leader~
Riley - The Aura Guardian ('13)
Isaac Adler - The Golfing Prodigy ('14)
Kenneth & Kathleen - Contest Coordinators ('15)
Glenn Waylon - The Intrepid Geologist ('17)
Isaac - The Warrior of Vale ('18)